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1. Guristas Rock - in My EVE [original thread]
Those crazy gurista's get everywhere dont they! http://wjbarber82.deviantart.com/art/Rocks-354584704
- by CMD Bileena - at 2013.02.16 13:28:00
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2. 3D Rendering - Star Trek XI Style Warp - in My EVE [original thread]
Thanks, glad you like it... when I post up the finished alliance intro, i'll link it on this thread also... may be a while though, rendering is slow :(
- by CMD Bileena - at 2013.01.30 17:05:00
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3. 3D Rendering - Star Trek XI Style Warp - in My EVE [original thread]
So... to stretch my rendering and compositing skills a little I've been working on an alliance video, which is still a long way off from being finished because im lazy :D However I've finished a short segment and thought I'd share. Feed back welc...
- by CMD Bileena - at 2013.01.30 10:44:00
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4. Triexporter confirmed still working? - in EVE Technology Lab [original thread]
I'm having the same issue... I have the latest build, the latest granny.dll... tried it in both linux and windows... no joy what so ever :( Any help on this would be very much appreciated.
- by CMD Bileena - at 2012.10.31 20:11:00
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5. DirectX to OpenGL - in Macintosh [original thread]
I totally agree... if CCP moved to OpenGL not only would Mac benifit... but it would also make bringback a proper linux version easy... Also, as a note, OpenGL is not infact behind the times compared to DirectX, its often actually the first to d...
- by CMD Bileena - at 2012.08.02 12:26:00
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6. Graphics Remodel: Drake - in Player Features and Ideas Discussion [original thread]
Eve Orwell wrote: CCP has already said they're gonna eventually remodel all the ships, regardless of if they have fake launchers or not, just deal with it until they get around to it I dont think this thread has ever become a trolling of CCP...
- by CMD Bileena - at 2012.05.23 22:45:00
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7. Graphics Remodel: Drake - in Player Features and Ideas Discussion [original thread]
Jerick Ludhowe wrote: I think the question we should be asking ourselves is..... How could the current drake with it's launchers built on old launchers bullshit even make it live LOL, exactly why I did this tbh ^ ... I figured there must be...
- by CMD Bileena - at 2012.05.23 08:52:00
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8. Graphics Remodel: Drake - in Player Features and Ideas Discussion [original thread]
Razgriz Shaishi wrote: +1 As well, that drake model in general looks amazingly textured and rendered, even better then the ingame one. hehe thx... though actually its literally just the ingame texture... just used some custom shaders and a b...
- by CMD Bileena - at 2012.05.22 23:25:00
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9. Graphics Remodel: Drake - in Player Features and Ideas Discussion [original thread]
Thx
- by CMD Bileena - at 2012.05.22 13:45:00
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10. Graphics Remodel: Drake - in Player Features and Ideas Discussion [original thread]
I threw this together quite quickly, so excused the bodged texturing in places... But I think something like this would be far better than the current 'Whack some launchers ontop of some fake launchers' approach that has been seen so far. http:...
- by CMD Bileena - at 2012.05.22 13:05:00
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11. new drake + new missiles - in EVE General Discussion [original thread]
As I had a quiet afternoon, I figured i'd see if there was a good reason why the drake wasn't remodelled... I'm by no means an expert in 3d modelling, and no nothing of game design... However as an amature in Blender, I managed to come up with th...
- by CMD Bileena - at 2012.05.22 13:02:00
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12. [Video] - PvP Intro - in My EVE [original thread]
Laktos wrote: Just out of interest, are you making a solo video or a gang video? Mostly solo vs gang stuff, though a corp mate has pretty much the same setup so will be in a few of the fights... They'll all be 1/2 vs many fights though. And...
- by CMD Bileena - at 2012.03.26 11:32:00
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13. [Video] - PvP Intro - in My EVE [original thread]
Thanks... now all I need is a big post-it note over my computer reminding me to hit 'capture' before fights, im terrible for it!
- by CMD Bileena - at 2012.03.22 21:31:00
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14. [Video] - PvP Intro - in My EVE [original thread]
Just finished a little intro for a PvP video I'm making and thought I'd share http://www.youtube.com/watch?v=saMji2FPXR0&hd=1 Boring Information for those who care: All scenes were rendered with Blender 2.5 using exported ship Models. Text...
- by CMD Bileena - at 2012.03.22 19:19:00
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15. I want your little things! - in EVE General Discussion [original thread]
Missile launching hardpoints and effects... and nicer missile effects in general... pretty please?
- by CMD Bileena - at 2011.11.15 11:48:00
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16. Capital Component BPO's with High Material and Prod. for Sale - in Sell Orders [original thread]
Update: Just the Sensor Cluster and Propulsion Engine BPO's left now... looking for quick sale so msg me ingame with any offers.
- by CMD Bileena - at 2011.07.16 22:54:00
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17. Capital Component BPO's with High Material and Prod. for Sale - in Sell Orders [original thread]
Bump
- by CMD Bileena - at 2011.07.15 19:17:00
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18. Capital Component BPO's with High Material and Prod. for Sale - in Sell Orders [original thread]
Update: The Capital Jump Drive BPO has sold now... the other 4 are still available.
- by CMD Bileena - at 2011.07.14 01:53:00
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19. Capital Component BPO's with High Material and Prod. for Sale - in Sell Orders [original thread]
Oh Cr*p! Completely forgot about my CSPA settings... I have adjusted them accordingly.
- by CMD Bileena - at 2011.07.13 18:00:00
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20. Capital Component BPO's with High Material and Prod. for Sale - in Sell Orders [original thread]
These are all blue print originals... Capital Sensor Cluster Capital Propulsion Engine Capital Jump Drive Capital Computer System Capital Capacitor Battery All 5 BPO's have a material value of 100... and a productivity of either 20 or 30. They ...
- by CMD Bileena - at 2011.07.12 00:24:00
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